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School of Electronic Engineering and Computer Science

Mr Bilal Hassan

Bilal

Email: b.hassan@qmul.ac.uk
Room Number: Engineering, Eng 152

Teaching

Ethics, Regulation and Law in Advanced Digital Information Processing and Decis (Postgraduate)

This module takes a practical approach to the coverage of ethics in Artificial Intelligence and Data Science. It sees ethical considerations as part of a spectrum of concerns, including ethics, but extending through regulation and legal compliance as formal expressions of what is and is not ethical. It considers examples of the kinds of issues that arise in existing systems, and uses the UK Government's Ethical Framework as an example of how to embed considerations of ethics into business processes.

Information Retrieval (Undergraduate)

The field of information retrieval (IR) aims to provide techniques and tools to support effective and efficient access to large amounts of textual information (e.g. stored on the web, digital libraries, intranets). This involves representation, retrieval, presentation and user issues. The following topics will be covered: 1. Application of representation and retrieval approaches described in the Foundations of Information Retrieval module, Semester A, in the context of structured documents, in particular web documents, and digital libraries. 2. Databases & information retrieval, and logical models for information retrieval. 3. The organisation of documents according to categories (e.g. Yahoo directory) or their content to provide more effective presentation of the collection to the users. 4. The design of interfaces and visualisation tools that aim at supporting end-users in their search tasks. 5. User aspects, including the evaluation of IR systems according to user satisfaction, and the incorporation of user information seeking behaviour in the search task. The module consists of 3 hours per week of lectures for 12 weeks, including labs and tutorials.

Information Retrieval (Postgraduate)

The field of information retrieval (IR) aims to provide techniques and tools to support effective and efficient access to large amounts of textual information (e.g. stored on the web, digital libraries, intranets). This module will describe the IR field in details, both its theoretical and empirical aspects. The following topics will be covered: Indexing: Representing the information content of documents through the use of e.g. stop word removal, stemming, and term weight calculation. Retrieval: Building models that select which information objects are relevant to a user''s need. Models will include Boolean model, vector space model, probabilistic model, language model, inference network model, and relevance feedback model. Evaluation: Implementing and evaluating IR models, mainly with respect to effectiveness aspects. The course consists of 3 hours per week of lectures for 12 weeks, including labs and tutorials. Labs will make use of the HySpirit, a state-of-the-art IR experimental platform to design and implement indexing and retrieval strategies.

Interactive Media Design and Production (Undergraduate)

This module will introduce you to the fundamental aspects of the applied research and development work of hypermedia analysis and comprehension.

Software Engineering (Undergraduate)

Software Engineering is concerned with applying engineering principles to the production of software. This module provides the management principles, theoretical foundations, tools, notation and background necessary to develop and test large-scale software systems. The practical part of the module consists of lab assignments in which students use a range of relevant tools (a Java programming IDE, unit testing tool, configuration management tool, UML design tool, and project planning tool). Aims To ensure students have the necessary understanding of the principles and tools needed to build and test large-scale software systems. In particular, it provides the necessary background for students to undertake a significant group project assignment in subsequent modules or employment.

Software Engineering Project (Undergraduate)

Students in pre-assigned groups of approximately six will be presented with a significant software problem to solve. To meet the problem requirements and build a satisfactory system within the time constraints the students will have to apply the principles learnt in the Software Engineering module and will have to work effectively as a team. Each team must choose a project manager and assign appropriate roles to each member.

Research

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