School of Electronic Engineering and Computer Science

Ms Nida Aziz


Room Number: Peter Landin, CS 400


Electronic Engineering Mathematics I (Undergraduate)

This module covers linear algebra, vector algebra and analysis, and differential equations. Linear algebra includes: introduction to Matrices, addition of Matrices, multiplication of Matrices, Systems of Equations; Eigenvalues and eigenvectors. Differential Equations cover first and second order D.E, and vector algebra includes field operators and surface and volume integration in different coordinate systems. All topics will be related to engineering applications.

Interaction Design (Undergraduate)

Traditionally, interactive systems design has focused on enhancing people's efficiency or productivity. For example, to increase the speed with which tasks can be completed or to minimise the number of errors people make. Economic and social changes have led to a situation in which the primary use of many technologies is for fun; ie. in which there is no quantifiable output and no clear goal other than enjoyment. Computer games, mobile music players and online communities are all examples where the quality of the experience is the primary aim of the interaction. This module explores the challenges these new technologies, and the industries they have created, present for the design and evaluation of interactive systems. It moves away from a human computer interaction model, which is too constrained for real world problems and provides you with an opportunity to engage with theories relating to cultural dynamics, social activity, and live performance. It explores the nature of engagement with interactive systems and between people when mediated by interactive systems.