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School of Electronic Engineering and Computer Science

Ms Shamila Nasreen

Shamila

Email: shamila.nasreen@qmul.ac.uk
Room Number: Peter Landin, CS 400

Teaching

Fundamentals of Web Technology (Undergraduate)

This is a module designed to offer you practical skills as well as understanding of underlying principles of programming the World Wide Web. There will be two hours of lectures per week, and weekly timetabled lab sessions for each student. Major topics you will study include Internet and Web server basics; client-side programming using XHTML; Cascading Style Sheets, and Javascript. You will develop practical skills in server-side programming using PHP and gain an understanding and hands on experience in the practical issues involved when setting up a website.

Natural Language Processing (Postgraduate)

Natural Language Processing (aka Computational Linguistics) has become an important and growing field in the last decade. Many of the most important applications for computing now involve the processing and understanding of spoken or written language: machine translation, question answering, news summarisation, text and opinion mining, and spoken dialogue systems like the iPhone's Siri. This module will introduce the core techniques in language processing, including statistical and rule-based approaches, and show how to apply them to the main application areas.

Software Engineering (Undergraduate)

Software Engineering is concerned with applying engineering principles to the production of software. This module provides the management principles, theoretical foundations, tools, notation and background necessary to develop and test large-scale software systems. The practical part of the module consists of lab assignments in which students use a range of relevant tools (a Java programming IDE, unit testing tool, configuration management tool, UML design tool, and project planning tool). Aims To ensure students have the necessary understanding of the principles and tools needed to build and test large-scale software systems. In particular, it provides the necessary background for students to undertake a significant group project assignment in subsequent modules or employment.

Software Engineering Project (Undergraduate)

Students in pre-assigned groups of approximately six will be presented with a significant software problem to solve. To meet the problem requirements and build a satisfactory system within the time constraints the students will have to apply the principles learnt in the Software Engineering module and will have to work effectively as a team. Each team must choose a project manager and assign appropriate roles to each member.

Research