Mr Jonathan Pigrem
Email: email@example.comRoom Number: Engineering, Eng 104
Arts Application Programming (Undergraduate)
This module will introduce programming to students through designing and building arts applications. Students will learn to build graphics-based applications using Processing and audio applications using Java. By focussing on the range of applications that can be built, students will learn programming skills. The focus on this module is as much on the creativity of ideas as on how to write code to realise these ideas.
Interactive Digital Multimedia Techniques (Postgraduate)
This is a Master's level course in developing real-time interactive digital media systems. The course will focus on graphics and sound programming, with a secondary emphasis on basic electronic hardware design for sensors and human-computer interfaces. The course will employ widely-used development environments including Arduino, Processing Max/MSP and Jitter, Processing. Course material will be delivered through a combination of lectures, interactive lab sessions, and individual/group exercises (both in and out of class). Generally speaking, each class period will consist of a combination of lecture and interactive lab session.