School of Electronic Engineering and Computer Science

ECS512U Sound Design

Module code: ECS512U

Credits: 15
Semester: SEM2

Synthesis, DSP and software development are increasingly required in the discipline of Sound Design - a part of film, radio, television, theatre and computer game development. Stand alone, embedded or mobile audio applications are increasingly popular. Within film production the role of "technical sound designer" and within games development the role of "Audio programmer/implementor" has been identified and demand for these roles continues to increase.

This module is for you if you wish to gain a basic understanding of sound synthesis, signal processing as it relates to sound design. You will also find the module useful if you are looking for supporting knowledge for software design of DAW, plugins, sequencers, and sound analysis applications.

Topics covered include:

  • fundamental technical and creative aspects of sound production, for both standalone audio projects and audio for film, games or music
  • skills in sound design
  • fundamental technical and creative aspects of sound production
  • fundamentals of computer audio
  • aesthetic and interpretive subjects
  • natural basis of sound.

By the end of the module, you will be able to demonstrate an understanding of sound and music composition and editing, including a practical and theoretical approach; apply understanding of simple sound synthesis; understand and use sequencers, mixers, digital audio workstations, mixing consoles and other forms of audio editors; use programming methods to build sound objects and sound scenes in a digital audio workstation environment.

 

 

Level: 5